The rules of spades govern the bidding, which is the essence for scoring in the game. If the partnership manages to make the number of tricks they bid, they score 10 points for each successful trick. If the team doesn't reach their bid, then they lose that number of points times ten. Spades (card game), a trick-taking card game Spades (suit), one of the four French suits commonly used in playing cards Music. The Spade, a 2011 studio album by Butch Walker 'Spade', a song from The Golden Age of Grotesque by Marilyn Manson; Places. Spades, Indiana, an unincorporated community; Spade Township, Knox County, Nebraska, United States; Spade, Texas, a census.
OBJECTIVE: The object of the game is to be the first to get rid of all the player’s cards to a discard pile.
NUMBER OF PLAYERS: 2-7 players
Drunk Spades Rules
NUMBER OF CARDS: 52 deck cards for 5 or less players and 104 cards for more than 5 players
Spades Rules With Jokers
RANK OF CARDS: 8 (50 points); K, Q, J (court cards 10 points); A (1 point); 10, 9, 7, 6, 5, 4, 3, 2
TYPE OF GAME: Shedding-type
AUDIENCE: Family
Introduction:
Spades was first introduced in America in the 1930s and has maintained its popularity throughout the decades. Spades remained popular, only in America, for many decades until the 1990s when the game began to gain international fame and appreciation via the help of online spades play and tournaments. The game is traditionally played with four players, but there are other versions of the game for three, two, and six players.
Traditional Spades | Four Players
The Setup:
Players that are partnered together should sit across from one another. A standard pack of 52 cards is required and play will rotate clockwise.
How to Deal:
Choose a dealer at random and the deal will rotate clockwise from there after. The dealer deals towards the left until all cards are dispersed and each player has 13 cards in hand.
How to Bid:
Once players have received their cards they are required to make a bid. The objective is to gauge how many hands you think you can win. Winning a hand is called taking a trick. Partners must decide how many tricks they can take together and that is their bid. Partners are then required to match or exceed their bid to obtain a positive score. There is only one round of bidding and each person must bid. In leisure play, partners can discuss amongst themselves how many tricks they believe they can take before settling on their official bid, however, they cannot show each other their hands. There are only 13 total tricks that can be made within one game.
Nil – When a player bids nil they are stating that they will not win any tricks. There is a bonus for this kind of play if successful and a penalty if unsuccessful. The partner of the player that bids nil is not required to bid nil.
Blind Nil – A player can decide to bid nil before ever looking at their cards. This action is called a blind nil and if successfully played comes with significant bonus points. After everyone has bid, the player that bid the blind nil can exchange two cards face down with their partner before game play begins. A commonly accepted rule of thumb is that a blind nil cannot be bid unless a team is losing by 100 points or more.
How to Play: